gordsellar’s avatargordsellar’s Twitter Archive—№ 9,409

      1. …in reply to @VyrelionAB
        @VyrelionAB Hi! Yes, it's correct. They're slow (thus slower movement rate/bad AC); the more "fermented" they become, the worse that becomes, which is why Neanderthals are slightly worse.
    1. …in reply to @gordsellar
      @VyrelionAB In other words, they're easy to kill, weak in combat, & mainly a threat in terms of spewing Black Barm to increase player character infection—get those infection cards/effects in play! (This was originally playtested with 1st level characters, though, so... anything can happen.)
  1. …in reply to @gordsellar
    @VyrelionAB You could make them more of a challenge by changing AC/damage/mvt to be more like Fast Zombies. That said, having them be easy to kill, and then the infection effects increasing after an "easy" combat, is a fun gotcha and can affect tactics once players catch on.